Bane of the Fallen King?......
Bane of the Fallen King?......
So now that the heroic bosses have been downed....and we have like 30+ days till new stuff is there any interest in H LK10?
Bane of the Fallen King?......
Depends on when the talent/skills patch hits. That will most likely break all addons and cause people to have to relearn their classes.
We still need to do heroic RS10 as well. Both of those should get me over 100 achievement points.
-HP
We still need to do heroic RS10 as well. Both of those should get me over 100 achievement points.
-HP
Bane of the Fallen King?......
Oh yeah, that also means we need a raid ID with heroic PP, BQL, and Sindra down. The good news is that there are only 50 attempts tops total, so there is a limit to the fail. Can't burn all 50 attempts just trying to replicate the Sindragosa kill.
-HP
-HP
Bane of the Fallen King?......
Count me in for H LK and H RS.
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Bane of the Fallen King?......
You are gonna need to find a new healer for that group if you wanna grind on H LK. Not to be super negative but, I've seen that fight and before you even think about attempting it, normal LK would need to be a continual one shot joke that you couldn't even imagine wiping on.
If anyone on normal LK still even: takes one tick of defile, ever gets cleaved by adds, a single vile spirit ever gets through, the valks even get within 10 yards of the edge, are confused about where to go on phase transitions, or are generally needing anything called out in vent for any ability ever without being able to manage it on their own, and there is anyone in the raid pulling under 10K overall DPS for the entire fight, you are not ready to begin thinking about H LK.
The mechanics on H LK are incredibly unforgiving. Right now in our best ICC 10 group we still have people show up each week and need re-explanation on fight details, forget to watch timers on their own, etc etc. That isn't a knock on anyone, it is just the reality that H LK was designed as the pinnacle fight for an expansion, aimed at the most hardcore of hardcore gamers.
That doesn't mean we are totally incapable of ever killing it but, I think it would require a more intensive style of game-play than really most of the people in that group are prepared to commit to in reality. We can turn on heroic some night, and give it a few rounds, and I think the game will probably convince you of this more than I can by rambling on here.
If anyone on normal LK still even: takes one tick of defile, ever gets cleaved by adds, a single vile spirit ever gets through, the valks even get within 10 yards of the edge, are confused about where to go on phase transitions, or are generally needing anything called out in vent for any ability ever without being able to manage it on their own, and there is anyone in the raid pulling under 10K overall DPS for the entire fight, you are not ready to begin thinking about H LK.
The mechanics on H LK are incredibly unforgiving. Right now in our best ICC 10 group we still have people show up each week and need re-explanation on fight details, forget to watch timers on their own, etc etc. That isn't a knock on anyone, it is just the reality that H LK was designed as the pinnacle fight for an expansion, aimed at the most hardcore of hardcore gamers.
That doesn't mean we are totally incapable of ever killing it but, I think it would require a more intensive style of game-play than really most of the people in that group are prepared to commit to in reality. We can turn on heroic some night, and give it a few rounds, and I think the game will probably convince you of this more than I can by rambling on here.
Bane of the Fallen King?......
I think it'll take weeks.
-HP
-HP