Faction Champs
Faction Champs
K so i for one am tired of wiping on the faction champs in 10 man so i went to tankspot and got some helpful hints. Here they are:
Our raid composition consisted of a Prot Warrior, 2 healers and 7 DPS.
The NPCs behave like a coordinated arena team and they'll attempt to focus one person at a time. If your opponent configuration is melee heavy, they'll prefer to focus down cloth wearers. Fortunately, each cloth class has an ability to temporarily drop their threat - Fade, Soulshatter and Ice Block. They'll be your best friends.
Your opponents are suspectible to Crowd Control, but PVP duration and diminishing returns are in effect. Be aware that the same goes for taunt, so it should only be used to save a clothie from getting murdered. We only used CC right at the start and when healers were in trouble.
For us, it was easiest to focus down the healer while having our clothies kite the melee NPCs around as best as they could. When the melee started focus firing a target, we concentrated our healing on that person.
Interrupts and dispels as well as concentrated focused fire are of utmost importance. Analyze your opposing team ahead of the pull and set up a fitting kill order with healers either dying first or having a set interruptor on them the whole fight. We found it more effective to burst down the first two targets as quickly as possible instead of wasting much time with CC, but it's really up to your raid synergy which route you prefer to go.
While this is a PVP-style encounter, resilience gear isn't as useful as it may seem. Losing the ability to focus down your targets quickly results in dragging out the fight, and your healers won't have the same mana efficiency they have in PVE gear.
As you can see, this was a very quick encounter for us that barely lasted two minutes. Make sure to check out the 25-man version guide for additional tips about the various NPC abilities.
What i really want to point out is that CC in the beginning is not as important as Burst damage. I personally think the shaman is more of a threat as a healer and want to rape him with a nice Explosive shot right off the bat...but really you just need to kill a stupid healer. Yes interupt as you can on the target and dispel the druid heals if possible but really just bursting his face off is the most important.
I hope this helps.
Our raid composition consisted of a Prot Warrior, 2 healers and 7 DPS.
The NPCs behave like a coordinated arena team and they'll attempt to focus one person at a time. If your opponent configuration is melee heavy, they'll prefer to focus down cloth wearers. Fortunately, each cloth class has an ability to temporarily drop their threat - Fade, Soulshatter and Ice Block. They'll be your best friends.
Your opponents are suspectible to Crowd Control, but PVP duration and diminishing returns are in effect. Be aware that the same goes for taunt, so it should only be used to save a clothie from getting murdered. We only used CC right at the start and when healers were in trouble.
For us, it was easiest to focus down the healer while having our clothies kite the melee NPCs around as best as they could. When the melee started focus firing a target, we concentrated our healing on that person.
Interrupts and dispels as well as concentrated focused fire are of utmost importance. Analyze your opposing team ahead of the pull and set up a fitting kill order with healers either dying first or having a set interruptor on them the whole fight. We found it more effective to burst down the first two targets as quickly as possible instead of wasting much time with CC, but it's really up to your raid synergy which route you prefer to go.
While this is a PVP-style encounter, resilience gear isn't as useful as it may seem. Losing the ability to focus down your targets quickly results in dragging out the fight, and your healers won't have the same mana efficiency they have in PVE gear.
As you can see, this was a very quick encounter for us that barely lasted two minutes. Make sure to check out the 25-man version guide for additional tips about the various NPC abilities.
What i really want to point out is that CC in the beginning is not as important as Burst damage. I personally think the shaman is more of a threat as a healer and want to rape him with a nice Explosive shot right off the bat...but really you just need to kill a stupid healer. Yes interupt as you can on the target and dispel the druid heals if possible but really just bursting his face off is the most important.
I hope this helps.
Rorlan
I am a Huntard.
I am a Huntard.
Faction Champs
Last night was the first time I've seen trouble on them since they were nerfed. I think it definitely depends on your composition and how well geared/coordinated the group is.

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Faction Champs
^^ It depends on your group comp, but usually it is correct to kill a DPS first, not a healer. Anything important the resto shammy or druid can do to you can be purged/dispelled off your DPS target by any priest or shammy worth their salt. Even if you have nothing against the holy pally/priest/disc priest you should easily be able to just kill a DPS off the bat with heroism faster than they can be healed.
Faction Champs isn't that hard. The real reason groups wipe on it is people can't simply pay attention to the giant warrior with a giant red x over his head whirlwinding after your boss mod just gave you a giant warning in giant red letters along with a loud noise and flashing lights that he is about to whirlwind. Instead of focusing on complicated strats, focus on getting raiders to L2 pay attention.
Faction Champs isn't that hard. The real reason groups wipe on it is people can't simply pay attention to the giant warrior with a giant red x over his head whirlwinding after your boss mod just gave you a giant warning in giant red letters along with a loud noise and flashing lights that he is about to whirlwind. Instead of focusing on complicated strats, focus on getting raiders to L2 pay attention.